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Bjorfck Silas:
Hey, I'm having a bit of trouble implementing unbuffered input using the Linux API. I'll probably end up using opengl or SDL's built-in event architecture, but it would probably be nice to have something standalone right now to minimize complications during testing. I found getch() in the win32 libs, but that doesn't exist in Linux.

Ned Bingham:
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char **argv)
{
	int c;

	system("stty raw");
	while(1)
	{
		c = getc(stdin);

		if(c == 27)
			break;

		printf(": c = %d\n", c);
	}
	system("stty sane");
}


Bjorfck Silas:
Ah! Wizardry. Thanks. By the way, I've been looking at some of the innovative work Douglas Engelbart did in the 60's on IU and various interface systems. It might be a neat model for future ClustorOS GUI plans.

Bjorfck Silas:
System()'s fucking awesome! I think I'd been too lazy in the past to find whatever command did that...epic.

Ned Bingham:
There are a few other ways to get non-buffered input, but I thought the system function would be the easiest way. I've been trying to find Douglas's work, but I am having trouble. Could you point me to a site so I could check it out?

Daniel Bingham:
Woah, you guys actually sound like real computer geeks. When did that happen? ;) PS. Here's a less hacky solution: http://www.cplusplus.com/reference/iostream/streambuf/pubsetbuf.html Use that function called from an initialized fstream class with both parameters set to zero to do unbuffered input. cplusplus.com is an excellent resource. So is google ;)

Ned Bingham:
Zomg!! real computer geeks?!?! Cool!......
Wow, I feel like a fraud :P

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