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Blaze Game Engine
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         Blaze is a first person and third person game engine that is designed to do everything.Although the project is still underway, It has gone far since it was started. Currently, the engine supports many new aspects like the ability to land on a planet without a loading screen. This engine still has a long way to go, however, and a release date has not yet been set. This project was mostly started as a hobby when I was twelve. Of course, since I wasn't a very good programmer then, I was having problems, first with getting graphics onto the screen, then the camera control, and so on.

This project has officially been put on hold in favor of a new project "Cluster OS," however source code of current version is available. Because this is not the final release, the code is not stable, optimized, or fast in any way, it just exists. Also, this project is being completely redesigned because of "Infinity the Quest for Earth." They beat me to finishing the idea. Currently I am thinking about breaking out of the third dimension and into the nth dimension... but it will be a while before this idea gets anywhere, especially with ClusterOS in the making.

Version 0.7 has been released. This includes a geodesic approach to the planet modeling. I am not going to be working on the next version for a little while. Instead I am going to be working on rendering HDR lighting, grass, and trees on a simple heightmap. I will also be working on basic game physics and a plotline. Once I am done with that, I will release it here and begin working on version 0.8. Hopefully in 0.8, everything should start to come together.
Mac OS X
BGE-m-v0.0.zip
BGE-m-v0.1.zip
BGE-m-v0.2.zip
BGE-m-v0.3.zip
BGE-m-v0.4.zip
BGE-m-v0.5.zip
BGE-m-v0.6.zip
Linux
BGE-l-v0.6.tar.gz
BGE-l-v0.7.tar.gz
BGE-l-v0.8.tar.gz
BGE-l-v0.81.tar.gz
Windows XP
BGE-w-v0.6.zip
Resources
BGERes.zip


Effects
Linux
Effects-l-v0.1.tar.gz