ClrHome ClrDraw AxesOff 2->Theta 3->L 2->Q 3->O 3->U -3->V Lbl 1 Menu("BRICK","PLAY",2,"PREFERENCES",3,"QUIT",4) Lbl 3 Disp "LIVES" Prompt L L->R Disp "BALL SPEED" Prompt Theta sqrt(2)*Theta->U -sqrt(2)*Theta->V Disp "PADDLE SPEED" Prompt O Disp "PADDLE SIZE" Prompt Q Q/2->Q Goto 1 Lbl2 ClrDraw [[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]]->[A] 0->Xmin 94->Xmax 0->Ymin 62->Ymax 24->N 0->S 30->T 0->K 45->P R->L RecallPic Pic1 For(A,P-Q,P+Q) Pt-On(A,0) End While N>0 and L>0 and not(K=45) getKey->K For(E,0,5) If K=11+E Then For(F,P-Q,P+Q+1) Pt-Off(F,0) End 94*E/4->P For(F,P-Q,P+Q+1) Pt-On(F,0) End End End If K=24 Then For(A,P+Q-O,P+Q) Pt-Off(A+1,0) Pt-On(A-2*Q-1,0) End P-O->P End If K=26 Then For(A,P-Q,P-Q+O) Pt-Off(A-1,0) Pt-On(A+2*Q+1,0) End P+O->P End If (S+U>94 and U>0) or (S+U<0 and U<0) U*-1->U If (T+V>62 and V>0) V*-1->V If T+V<1 and V<0 Then If (S+U>=P-Q and S<=P+Q) or (S+U<=P+Q and S>=P-Q) Then -T/V->E S+EU->A abs(A-P)->B If A
U If A>P U+B->U V*-1->V Else L-1->L Pt-Off(S,T) 0->S 30->T sqrt(2)*Theta->U -sqrt(2)*Theta->V End End Pt-Off(S,T) Pt-On(S+U,T+V) S+U->S T+V->T If T+V>38 Then int((S+U)/6)->A int((62-(T+V))/4)->B If A>15 15->A If B>5 5->B If A<0 0->A If B<0 0->B If [A](B+1,A+1)=1 Then 0->[A](B+1,A+1) prgmDELBRICK N-1->N If not(U=0) (abs(U)-1)*(U/abs(U))->E If U=0 0->E If not(V=0) (abs(V)-1)*(V/abs(V))->F If V=0 0->F If (S+E<=A*6) or (S+E>=A*6+4) U*-1->U If (62-(T+F)<=B*4) or (62-(T+F)>=B*4+2) V*-1->V End End End Goto 1 Lbl 4